Mar 18, 2019 13:19:27 GMT
Post by Æther on Mar 18, 2019 13:19:27 GMT
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[attr="class","opmindblurb1"]The year is X540 in the land of Serra. In a province known as Valor lies the kingdom of Eos. A vast city-state brimming with magic users. Home to various noble houses, guilds, groups and peoples. It is known as the largest city in the world: The circular structure and impressive architecture houses a growing population of over twenty million people. People who come from all walks of life flock to the so-called "City of Fortune" that promises wealth, security and stability in a world that harbors unknown threats and an uncertain future.[break][break]
Eos used to be nothing but a fairly small kingdom ruled by nobility and led by monarchs. Around 300 years ago, the creation of the Lacrima sparked an industrial revolution that quickly swept the continent, causing an event known as "The Great Serran Migration". During this industrial revolution, surrounding Serran peoples quickly made their way to Eos in search of fortune, trying to capitalize on the changes the Lacrima brought unto the world. The ability for anyone to utilize magic without needing to know anything about magic. Surrounding kingdoms and villages mass migrated to the city, and even rivaling kingdoms in other provinces felt a significant decline in their own population. 200 years after the fact, nearly the entire habitable province of Valor was assimilated into Eos's infrastructure, to the point where the entire kingdom of Eos was but one city-state.[break][break]
While magic has been a topic of debate since the inception of societies, in Eos it quickly became a problem, as the growing city and its monarchs had no way of ensuring the stability of its infrastructure or the safety of its citizens with the rapidly growing population and commercialization of magic. The monarchy was ultimately abolished during the "Revolution of Eos" that started in X440, in which the nobility and royal family were usurped in response to the oppression of non-nobiles and attempted privatization of magic for the profit of the monarchy. However, after the first Etherium Conclave was held, in which the future of Eos was decided and the privatization of knowledge was ended, the first Etherium Council was founded after a series of elections which marked the end of the monarchial oppression. The revolution ultimately ended in X445 after the Battle At The Edge, in which the remaining and still revolting forces of the revolution fought with the first generation of the Council and lost.[break][break]
The Council was an assembly of the most gifted and knowledgeable mages that oversaw the city's further construction and its usage of magic, not as a tool of oppression but as a means for prosperity. While laws were put in place that forbade the use of magic against other people, and the practice of some magics entirely, knowledge of magic also became public, and its usage was taught in schools and universities across Eos. The Knights of the Council were instated as the executive branch of the city that carried out punishment for crimes of magic. It didn't take long for the Council to become a democratic process in which the people were able to vote for the representatives that took care of the city.[break][break]
While nowadays the city enjoys a stable economy and vibrant culture, magic is far from being free, and there are several people that dislike the way the Magic Council rules with impunity. Eos' history is still young and its culture is ever-changing and adapting to the city's growth. Political tensions run high all year with politics being inevitably tied to the usage of arcane arts. The magic council is in its third generation, and it is widely held knowledge that corruption has already spread like a virus throughout the city. [break][break]
But dangers and wonder don't just come from within the city, Serra is home to countless secrets. Whether it be places affected by magic, ancient artifacts rotting away in ruins or undiscovered nature to be explored, there is no shortage of adventure outside of the city. Many mages seek the power to tackle these adventures head on.[break][break]
Eos used to be nothing but a fairly small kingdom ruled by nobility and led by monarchs. Around 300 years ago, the creation of the Lacrima sparked an industrial revolution that quickly swept the continent, causing an event known as "The Great Serran Migration". During this industrial revolution, surrounding Serran peoples quickly made their way to Eos in search of fortune, trying to capitalize on the changes the Lacrima brought unto the world. The ability for anyone to utilize magic without needing to know anything about magic. Surrounding kingdoms and villages mass migrated to the city, and even rivaling kingdoms in other provinces felt a significant decline in their own population. 200 years after the fact, nearly the entire habitable province of Valor was assimilated into Eos's infrastructure, to the point where the entire kingdom of Eos was but one city-state.[break][break]
While magic has been a topic of debate since the inception of societies, in Eos it quickly became a problem, as the growing city and its monarchs had no way of ensuring the stability of its infrastructure or the safety of its citizens with the rapidly growing population and commercialization of magic. The monarchy was ultimately abolished during the "Revolution of Eos" that started in X440, in which the nobility and royal family were usurped in response to the oppression of non-nobiles and attempted privatization of magic for the profit of the monarchy. However, after the first Etherium Conclave was held, in which the future of Eos was decided and the privatization of knowledge was ended, the first Etherium Council was founded after a series of elections which marked the end of the monarchial oppression. The revolution ultimately ended in X445 after the Battle At The Edge, in which the remaining and still revolting forces of the revolution fought with the first generation of the Council and lost.[break][break]
The Council was an assembly of the most gifted and knowledgeable mages that oversaw the city's further construction and its usage of magic, not as a tool of oppression but as a means for prosperity. While laws were put in place that forbade the use of magic against other people, and the practice of some magics entirely, knowledge of magic also became public, and its usage was taught in schools and universities across Eos. The Knights of the Council were instated as the executive branch of the city that carried out punishment for crimes of magic. It didn't take long for the Council to become a democratic process in which the people were able to vote for the representatives that took care of the city.[break][break]
While nowadays the city enjoys a stable economy and vibrant culture, magic is far from being free, and there are several people that dislike the way the Magic Council rules with impunity. Eos' history is still young and its culture is ever-changing and adapting to the city's growth. Political tensions run high all year with politics being inevitably tied to the usage of arcane arts. The magic council is in its third generation, and it is widely held knowledge that corruption has already spread like a virus throughout the city. [break][break]
But dangers and wonder don't just come from within the city, Serra is home to countless secrets. Whether it be places affected by magic, ancient artifacts rotting away in ruins or undiscovered nature to be explored, there is no shortage of adventure outside of the city. Many mages seek the power to tackle these adventures head on.[break][break]